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Overview

Structures are essentially buildings, or items that can be placed. There are currently six types of structures in the game, which are walls, spikes, doors, fires, agricultural structures, and miscellaneous structures.

Players can craft and place structures. After placement of any structure, players must wait 1 second before they can build another. Most structures can technically last forever (exceptions are campfire, big fire, wheat seeds, and berry seeds - these naturally disappear after a while), but they are eventually removed by being damaged by players, or having the owner die/disconnect. The most damaging tools to structures are Hammers, but they can also be damaged by pickaxes and amethyst-tier weapons. Some structures, such as fires and planted berry bushes will disappear after a certain time. Upon destruction by a player, most types of structures will give that player a substantial portion of the resources used to craft them.

Walls

Walls are structures that provide protection to players by blocking mobs and players to pass through. They are arguably the most inexpensive form of protection. Walls take 5 seconds to craft.

Image Item Materials required Station required Description
Inv wall wood
Wooden Wall Workcraft Workbench Provides some protection but is easy to break. (Any tool)
Inv wall stone
Stone Wall Workcraft Workbench Provides better protection and takes more hits to break.
Inv wall gold
Golden Wall Workcraft Workbench Provides considerable protection and is difficult to break.
Inv wall diamond
Diamond Wall Workcraft Workbench Provides great protection and is very difficult to break.
Inv amethyst wall
Amethyst Wall Workcraft Workbench Provides most protection, being almost unbreakable.

Spikes

Spikes are walls that inflict damage upon players when in contact. Remember that players can't upgrade walls/spikes any further after they have "spiked" them up. Players first need to upgrade the wall to the desired tier before crafting the spiked variant.

Also remember that any player can attack the wall without taking damage from the spikes unless they get close. (with the exception of the player that built the spike and his teammates) Spikes are best at being intimidating and filling gaps.

Spikes take 20 seconds to craft.

Image Item Materials required Station required Description
Inv spikewall wood
Wooden Spikes Workcraft Workbench Acts as a wall and damages players that touch it (does not damage the owner or teammates).
Inv spikewall stone
Stone Spikes Workcraft Workbench Acts as a wall & does more damage than Wooden Spikes to players that touch it (does not damage the owner or teammates).
Inv spikewall gold
Golden Spikes Workcraft Workbench Acts as a wall & does more damage than Stone Spikes to players that touch it (does not damage the owner or teammates).
Inv spikewall diamond
Diamond Spikes Workcraft Workbench Acts as a wall & does more damage than Golden Spikes to players that touch it (does not damage the owner or teammates).
Inv amethyst spikewall
Amethyst Spikes Workcraft Workbench Acts as a wall & does more damage than Diamond Spikes to players that touch it (does not damage the owner or teammates).

Doors

Doors act as a wall that players can toggle open/close by hitting it. The door only works for the person who placed it, and his teammates. Doors take 8 seconds to craft.

Image Item Materials required Station required Description
Inv door wood
Wooden Door Workcraft Workbench Hit to open. Only usable by the person that placed it and his teammates.
Inv door stone
Stone Door Workcraft Workbench Hit to open

More health

Inv door gold
Golden Door Workcraft Workbench Hit to open

Even more health

Inv door diamond
Diamond Door Workcraft Workbench Hit to open

Even more health

Inv amethyst door
Amethyst Door Workcraft Workbench Hit to open

Even more health

Fires

Fires are used to restore the cold bar. Most of them disappear after some time. There are three variants.

Picture Name Station Required Recipe Description
Inv fire
Campfire None Provides heat for 1/2 of a day/night.

Does not obstruct players.

Standing in the center harms players.

Inv big fire
Big Fire None Provides heat for ~1.4 days/nights.

Does not obstruct players.

Standing in the center harms players.

Inv furnace
Furnace Workcraft Workbench Provides heat indefinitely if given constant wood.

Obstructs players.

Standing near the center cannot harm players.

Agricultural Structures

Agricultural structures are structures used for growing crops, or producing flour / bread.

Picture Name Station required Recipe Description
Inv seeds
Seeds Firecraft Heat Source Planting a seed will eventually grow a bush that provides berries for the player. Will naturally die after 8 days.
Inv wheat seeds
Wheat Seeds Firecraft Heat Source Planting a wheat seed will eventually grow a wheat plant that provides wheat crops for the player. Will naturally die after 8 days.
Inv mill
Windmill Workcraft Workbench Allows players to convert wheat into flour.
Inv plant plot
Plant Plot Workcraft Workbench Allows players to plant crops anywhere.
Inv bread oven
Bread Oven Workcraft Workbench Allows players to craft bread easily and more efficiently.

Miscellaneous Structures

Miscellaneous structures are structures that cannot be classified in other categories.

Picture Name Station required Recipe Description
Inv fruit
Small bush Over time(seed) Holds 3 berries that regenerate slower than a normal berry bush. Does not obstruct players.
Inv workbench
Workbench None Allows crafting of more advanced items.
Inv chest
Chest Workcraft Workbench Stores any amount of one item publicly.
Inv res stone
Resurrection Stone Workcraft Workbench In conjunction with the dragon's heart or the Crown of the Angel, this structure can revive players after death.
Inv totem
Totem Workcraft Workbench Enables players to create, join, and manage teams.
Inv bridge
Bridge Workcraft Workbench Enables players to stand on, or place other structures on water.
Inv well
Well Workcraft Workbench Enables players to refill bottles with water.

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