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Players

Skins

Overview[]

Players are characters which are controlled by humans through the starve.io platform. Each player's appearance may be altered with Cosmetics. Players have 200 health, but have the unique hindrances of having to keep their status bars from draining (being damaged if they fail to do so), and being attacked by certain mobs. Players, like all mobs, may also be attacked by other players. However, players are able to regenerate health as long as all of their status bars (except health) are greater than 35%. They are the only mob to have this property.

Players are able to store items, and by default, have 10 slots of inventory space, which may be used to store an unlimited amount of 10 types of items. Upon crafting a bag, this is increased to a total of 16 slots. Items Players may hold include weapons, which allow for a large amount of damage to be dealt; clothing, which may affect the rate at which their status bars drain, may decrease incoming damage, and offer other additional benifits; structures, which may be placed on the map; and tools, which allow the player to harvest resources in a variety of ways. Players and Vampires are the only mobs which are able to craft, place structures, and regenerate health. Players, along with Vampires and Zombies, are the only mobs which may gather resources.

If killed by another Player, Players give one-sixth of their points to the player that killed them. Also, players will drop a box that contains all items from their inventory, regardless of the way they died.

When walking in the snow biome, or swimming in a lake, river or the ocean, the player's movement speed decreases by 20%.

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