Player is the in game character controlled by the people that play the game. AKA you. Players have to keep their status bars from completely draining, and be mindful of hostile mobs (and other players), in order to not take damage and possibly die.
When killed, the player drops 1/3 of his score to the player that killed him. Also, the player drops a box which will drop up to three items in the inventory of the player that died when broken.
The hit points of the player (as related to the damage the weapons deal) have yet to be documented.
Death Messages are displayed when the player dies. They were added in the 'You Will Die Happy' update.
|You starved to death, as the name of the game implies|
|You froze to death. So sad|
|A player killed you whilst telling you to "git gud."|
|You stayed too close to the fire and burnt to death. Bad idea.|
|Your body will become a nest for spider eggs|
|The wolf won't starve anymore after eating you|
|The fox was too quick for you|
|The bear only wanted a hug.|
|You were burnt to a crisp by a dragon. So sad.|
|You jumped into a spike wall. Not a good idea...|
|Even the ghost can die.|
|A bacterium from your raw food killed you. This game is definitely too hard.|
|You died of thirst.better drink your own piss.|
|Ehm... mouth-to-mouth does not exist in this game.|
|Do not worry, the piranha finds you tasty.|
|LapaMauve does not plan that you can kill Kraken|