A base is a group of player-made structures that serves a purpose, typically for protecting players, growing food plants or allowing safe storage of valuable items. They can be very basic or advanced. Many bases start out as a temporary location, and grow as players get more advanced in the game. Most bases have walls, doors, fires, and workbenches as they are necessary to provide a safe and functional environment for players. Other common structures used in bases include chests, berry bushes, wells and totems. Agricultural bases may also incorporate wheat plants, plant plots, windmills and bread ovens.


By base in this guide, we are going to talk about permanent bases, not just a temporary camp.

Starting your Base

The best way to start a base is simple, just find a berry bush near some trees and start a campfire. But more advanced players have access to more materials used in making a base, so they may be able to create a better working, better protected home.

The easiest place to start your home is in the bottom left or top left corners. There, you will already have two walls of your base complete, and wide access to wood. This will help you while making further supplies. An important precaution while building in a corner, though: watch out for wild animals. In your spot, they can easily corner you and make you their dinner. Another downside to this spot is how it is far away from the winter biome. For this reason, many players also build bases in the lower and upper right corners.

Another popular place to build a base is by the big gold nodes. There is an abundant source of wood, stone, and gold there. However, be aware for other players as the competition for that spot is usually high.

To start your first base, set yourself near a berry bush, but be careful to claim your corner. Once you have enough supplies, move into your corner and begin the construction. Start off with walls and or spiked walls in the middle, for this will give the most defence, and lay out how big your base will be. From there, build out. Do not forget a door though - put it in a corner near the tree line, as this will provide the most shelter for it.

Moderately advanced players wanting to avoid others may wish to build a base in the ocean or the winter, instead of the forest, which is much more crowded. However, these two biomes have more dangerous mobs and harsher conditions than the forest, and require specialised equipment to ensure survival.

Expanding your Base

Once you have completed your first wall, begin working on a second, stronger one (stone, if wood is your first, gold if stone is your first, and so on). This will allow you to destroy your first wall with a hammer later on, and have more room to move about. For added protection, have spikes instead of walls, or preferably, use both in conjunction (have spikes placed at close intervals, next to your walls).

Now, for the inside. The easiest design is simple: fire in the middle, bush to the side, and a workbench for crafting. More advanced players can add chests to store supplies, preferably with a lock to be safe, and a furnace, which acts as a renewable heat source. You can also grow crops (berries or wheat) with seeds for a fixed source of food, but these will die quickly, especially if they are harvested by tools instead of hand. Wheat growers will require some windmills to process wheat, and can optionally have a a bread oven. If you want to start a clan with other players, place down a totem, but make sure to keep it protected - unless if you want random strangers to be able to join! (note that you can also kick team members using the totem)

Category Inv book Guides
Database Inv workbench Recipes - Inv key Key Binds
Tutorials Inv wood The Road to Amethyst - Part One - Inv amethyst The Road to Amethyst - Part Two
Inv paper Crafting
Knowledge-base Inv book Strategy - Inv wall wood Base

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